Hookworm: modelling Process before rigging/ Textures
Just some images from the modelling process of my hookworm. I started off with modelling a snake like head and then modified it into the shapes that I wanted to give it less of a generic worm look and more of an alien creature type appearance.
This thing has come a long way since your first sketches. The model's render looks really cool and organic! Very sinister.
ReplyDelete